But by the end of my first successful campaign, I had implemented a harsh rule based on faith that made Jonathon Price’s zealot leader in Game of Thrones look your favourite teacher at school. I was Mayor Niceguy whenever I got the chance. Rescuing people, giving people days off, keeping the mortally wounded alive. The first few times I played the game, I reacted to every request my people gave me. It’s easy to overstate that part of the game, many other reviews already have, but Frostpunk handles this stuff quite well. However, beyond that you also have to manage the hopes and fears of your people, each of whom are named and have their own needs. Letting the generator run down equals death and so that is your primary concern but you’ll also have to gather and manage other resources such as wood, steel, food and, later, steam cores which are used to build more advanced buildings. Your new city (well, it’s more of a town) is based around a large generator that must be fed with coal. That means you need to be a little bit more careful when it comes to planning out your city layout because space is finite but it’s a nice wrinkle to the gameplay because your entire world exists within one area, making it easier to plan, manage and react. This new home is in a large round crater which you cannot expand out of. It’s 1886 and London is gone and it’s up to you to lead a group of survivors in their efforts to build a new home. The game puts you in an alternate past where London, and presumably the rest of the world, is in the grip of a prolonged winter thanks to a couple of volcanoes that have blocked out the sun. As with 11 Bit Studios’ other work it’s a technically proficient, well-presented effort that brings some serious originality to the strategy genre. Octoin PS4 tagged city builder / frostpunk / strategy / survival / winter by Richieįrostpunk is a city-building, survival game that first appeared, to very positive reviews, on the PC last year and has now landed on the two big boy consoles to a degree of anticipation.
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